I’m not done with everything I bought or wanted to play in 2017, but it’s almost halfway into 2018 and I just finished up the last “major release” of last year that I was interested in. Not going to write about stuff I already wrote about.
[I wrote most of this post last year but it quickly became extremely weird ramblings resulting from several stages of insane mental leaps so I never showed it to the public. I am lacking the juice to write a new post this year so I decided to publish this over a year later.]
9S is cute
Cool environments are cool.
Reiichi accidentally develops an intelligent AI who takes the form of a cute (and very young-looking) girl called Apeiria who makes her own massive network and has her create a complex VRMMO that mirrors all of the real world’s sensations and basic physics but with a magic system. After a day, the VRMMO turns into a ‘if you get forcibly logged out (through in-game death), you die irl” death game and Apeiria gets held captive by the game’s very system. The rest of the game is then a time-leaping adventure to save the loli AI, with loads of quantum mechanics infodumping and diagrams. And also lots of dick jokes. Reiichi’s power in the VRMMO is a literal dick sword that requires ejaculation in exchange for gamebreakingly powerful attacks.
You can tell this is Takumi’s series after all, because it felt like I was playing the original trilogy. There’s something comfortable about the game and the characterization that is reminiscent of the first three games, and the buildup from the lackluster first game paid off here in a very well structured and 王道 Gyakuten Saiban game. Compared to the craziness of Gyakuten Saiban 6 the cases are relatively modest and the final reveals are quite predictable, but the latter is clearly intended due to how well the games laid out clues and foreshadowing.
Entire post is spoilers since it’s impossible to talk about a sequel without spoilers.
Turns out I wasn’t too far away from the end in Play Report (1). In fact I was only about two playthroughs from the end, since the amount of repetition this game has actually makes the true ending very easy to get. It also helps that Vivi happened to be just there in the first dungeon I entered on my true ending playthrough and I managed to recruit her, never having time problems ever again.
I haven’t reached the second half of the game yet but I did do four “playthroughs” so I felt like I should write something here. I’m trying to clear Vivi’s request on the 5th (current) round but if I fuck up I’m not sure if I want to play another round to try and unlock the real deal events.