Wow I slacked off for 3 months because I was playing games and hopping onto a new game immediately instead of writing anything. This is the way life is supposed to be; I was born to play games not write blog posts about them.

Refrain is a dungeon RPG by NIS, developed by the same team who did Majo to Hyakkihei (also known as The Witch and the Hundred Knight in English). I didn’t play the latter (but I sure plan to thanks to Refrain!) so I don’t really have any grounds for comparison.

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Short blurbs about recent reads. I should do this more often because writing legit reviews is too much work and I have trouble writing about stuff I like.

Shoujotachi wa Kouya wo Mezasu
Rakuen ~the case of “never improve myself”~
Mushi no Me
Kaihou Shoujo SIN
Nanairo Reincarnation
Kono Yo no Hate de Koi o Utau Shoujo YU-NO

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It’s obvious the era of Chrono Trigger and Final Fantasy VII has long past — what is often considered the golden age of JRPGs will never come back in the same form in the world of ever-evolving technology and expectations. Some will go so far to say that JRPGs have stagnated or are dead, and video game sales have reached an all-time low in Japan while the budget required to create a game that matches modern standards is only increasing.

Developed by Square Enix’s new brand Tokyo RPG Factory, promotional material hyped up Setsuna to be “what brings back JRPGs.”

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Credits rolled at 13:55, whereas Cyber Sleuth clocked in at something like 50 hours since I did most sidequests. This illustrates the type of game Next Order is. Cyber Sleuth is, by all means, a regular monster-collecting RPG with a heavy focus on story. It’s got enough stuff to appeal to people who aren’t particularly fans of Digimon or those who grew out of it as the second half gives strong SMT vibes and the world and characters are really rich. The battles were the regular turn-based business and you could carry around many Digimon with you and stick even more in the farm. Rather than a normal RPG, Next Order is more like a pseudo open-world monster raising game. You can only have two Digimon at once, and you have to care for them like actual digital pets until the day they die, at which then they turn back into an egg and you can start the raising process from the beginning again. I tried describing it to people and they said it sounds like Digimon 1, if that says anything.

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I expected something short, but it turned out to be around 10 hours long, and quite satisfying as a Dies Irae fan.

Point form “thoughts” because I am really lazy

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Too lazy to write anything legit so here are some afterthoughts for a game I played on and off for over a month. Luminous Arc Infinity is the latest entry in the Luminous Arc series produced by Marvelous. The developer of the original series, Imageepoch, had nothing to do with this entry as they were making Stella Glow and going bankrupt.

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Tokyo Xanadu


An action RPG by Falcom, creator of the Ys and Legend of Heroes series. Tokyo Xanadu is in some ways like the current-gen iteration of Nayuta no Kiseki, being a marriage of action combat and the story progression in recent Kiseki games. It’s also handled by newer members of Falcom and targeted at newcomers, and uses the same engine and graphical style as Sen no Kiseki/Trails of Cold Steel. Unlike Falcom’s usual fantasy games, Tokyo Xanadu is set in modern day Japan at a normal high school.

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