カレーまみれ勇者の冒険 Curry Chronicles


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Digimon World -next 0rder- impressions@story clear

2016-04-02-135952

Credits rolled at 13:55, whereas Cyber Sleuth clocked in at something like 50 hours since I did most sidequests. This illustrates the type of game Next Order is. Cyber Sleuth is, by all means, a regular monster-collecting RPG with a heavy focus on story. It’s got enough stuff to appeal to people who aren’t particularly fans of Digimon or those who grew out of it as the second half gives strong SMT vibes and the world and characters are really rich. The battles were the regular turn-based business and you could carry around many Digimon with you and stick even more in the farm. Rather than a normal RPG, Next Order is more like a pseudo open-world monster raising game. You can only have two Digimon at once, and you have to care for them like actual digital pets until the day they die, at which then they turn back into an egg and you can start the raising process from the beginning again. I tried describing it to people and they said it sounds like Digimon 1, if that says anything.

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Ray Gigant Review

RayGigant

Experience Inc., a company known for their Wizardry-style Dungeon RPGs that offer full party customization and dungeons of traps, try their hand at a more story-focused approach in their collaboration with Bandai Namco. Boasting anime sequences and 2D animated characters in battle, Ray Gigant appears to be an ambitious effort.

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Tales of the World: Radiant Mythology

That’s right. It’s 2012, I can read enough Moonrunes to understand most games, and piracy for PSP games is rampant on the internet (…and it’s not like I don’t partake in such less-than-legal activities). By standard logic, I should have played Radiant Mythology 3, which is said to be the best in the RM series and actually involves a good number of characters from Tales games I’ve played or have watched Let’s Plays for. It has been stated several times on message boards that if there is one Radiant Mythology game that is actually worth playing, it’s the third one. However, I am known to throw away logic at times when I shouldn’t, so my “play games in chronological/release order” mindset kicked in here of all places, and I ended up grabbing a copy of the English version of Radiant Mythology 1 for $10 to begin my venture into the Radiant Mythology games.

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Beat Xillia on Jude’s side!

Man that was one annoying final boss. It wasn’t “rape your team in one hit” bad, but the fact that you fought 2 people at the same time and one of them could heal like 10K HP instantly…yeah. An All-Divide actually made the fight much, much worse. I used one, and not only did the boss keep healing whenever it got to low HP, your damage is halved so you won’t kill it fast enough. Then, since the enemy’s damage is halved too, you’ll never get killed. I put everyone on auto, and sat back to watch in hopes that I get killed soon so I can restart, but the stalemate went on forever. I was on second instead of hard because I realized I’m pretty bad at this game against quick-moving human enemies.

I ended up with 4300+ grade, so I might was well continue with post-game stuff before starting Milla’s side. Honestly I should’ve started with her first, because I like her better than Jude and she feels more like an actual protagonist considering how the awesome moments primarily go to her. Jude was okay, but he didn’t really stand out and could have become much more badass.

I liked Xillia a lot, despite being lackluster near the end. Chapters 1-3 were great. I liked it enough to really want to play Xillia 2, and I hope Bamco learned their lesson about bad sequels from Dawn of the New World. The battle system was fun and the way of getting grade is the best I’ve seen so far.

Also…I just beat this game and they announce a localization. Herp derp time to buy Xillia again next year. It’ll be my first time buying the same game for the same console from two different regions. That’s OK, this isn’t the first time I buy the same game (in terms of content) twice. Maybe I’ll be able to snatch Xillia 2 from the dealer I got Xillia from at Anime North.


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Tales of Xillia – First Impressions

I’m 20 hours in, and this game is damn FUN. I still prefer Graces’ battle system because CC >>>>>>> TP and there’s no side-stepping here, but there’s a lot of fun new mechanics that make me WANT to go into random battles. You know a game is doing it right when you actually LIKE fighting normal enemies. Boss fights, however, are rather frustrating. I’m playing on hard, and damn these bosses are annoying. The first boss was alright, but I ran out of all healing items by the end and Milla was dead (and you don’t have a proper healer at this time yet). The second boss I managed to knock him down to low HP before he started summoning mooks like crazy and I ran out of TP recovery items. I said “fuck this shit” and lowered the difficulty. The fact that it takes place in a dark area makes it more frustrating to dodge. Third boss was fine until I ran out of items when it was at very low HP, then it proceeded to murder me because none of my allies can dodge. Fourth boss was fine, since it was a one-on-one fight with Jude with no crappy ally AI, so I just had to learn the boss’ attack patterns.

I have a  feeling this is gonna turn out like Abyss. Frustrating at first because you keep running out of TP, but much better later on when you can afford Pineapple Gels. Unfortunately, I still can’t buy Pineapple Gels in bulk without murdering my wallet. Jude is also extremely fun to play as, because of his awesome ability where if he backsteps an enemy attack at the right moment, he will teleport to behind the enemy. His attacks are also fast, which makes him very enjoyable to control. For a doctor, he sure is good at beating people up. Alvin plays more like your standard Tales hero with the sword and all, but he has a charge ability that increases attack power and changes some of his artes. Then there’s Milla, who I really, really want to marry. Those delicious thighs…She has a bunch of elemental spells, but her ability makes it so that if you hold X, she casts, but mashing X will cause her to do close-range elemental artes that have no casting time. She is my favorite to use because I can hit enemy weak points like crazy, but she’s out of commission right now so I had to get used to Jude. Elise is the healer, which means I’ll never play as her for the first playthrough because I will forget to heal my allies. Rowen is a standard caster with lots of spells, but fragile defenses. I just got Leia, who seems to be a thief character with healing artes better than Jude, magic, and physical artes? Seems to be a jack of all trades.

Aside from each character having a unique ability, there’s also the partnering system. Basically you can link yourself to another character, and they will have a useful support skill. You can also perform a powerful combined Arte with your partner. Jude’s skill is Recover, which basically heals you when you are knocked down (and brings you back up). Milla can bind enemies (even bosses), Alvin can guard break, Rowen will give you and him and anyone close-by auto-magic guard (VERY useful), Elise drain enemy HP I think (never paid much attention to what it does exactly), and I haven’t used Leia enough to know what she does. I think she steals.

Plot is taking off decently, but it has slowed down a bit where I’m at.  I think I like world design better than Graces, but it’s less interesting than Abyss (so far). I like all the party members, so that’s a plus. The fact that there’s at least 3 characters that are fun to play as even on first playthrough is great.

tl;dr: Fun game is fun. 

I realized that once I enjoy a game, I will immediately seek out as many games in the same series as possible. After Xillia I might even look into some of the older Tales games (although I’m iffy about Tales without either Free Run or side-stepping), or the PS3 version of Vesperia since I heard it’s getting a The Best edition which will make it cost like $50 instead of $80+ to import. Thank Sony the PS3 is region-free.


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I beat Tales of the Abyss

Fabulous game is fabulous. Beat the game at 50 hours, didn’t do many sidequests since I’m pretty terrible at finding them and didn’t want to look at a guide for the first playthrough. I eventually got used to the battle system, and it ended up being really fun even if it wasn’t as smooth as Graces. The FoF rings are a cool concept and I still have complaints about bad ally AI, but the game became more balanced past the midway point so hard mode bosses weren’t as frustrating. A retry option or a cutscene skip would be a godsend, but this is a straight port of a 2006 game so there’s no point in nitpicking.

In terms of story, Abyss is better than Graces. The plot is more exciting, villains have clearer motives that actually make sense, and characters have more interesting backstories. The world in Abyss is also much more interesting than Graces. Characters interactions are awesome, but Graces has the funnier skits by far. Abyss has the better music.

My favorite character to control is Guy, since he gets a self-healing skill, a better variety of fonic artes, and is also faster than Luke. Final party was Guy, Tear, Natalia, and either Jade or Anise for last slot. The ally AI is especially bad when it comes to close-combat characters (reminds me of how I used to play action games: mindlessly mash attack and never dodge/guard). The final boss I managed to beat on Hard, but barely. I used up all my life bottles, Tear and Natalia died, and the boss does more damage in one hit than Guy could heal with center. I had to use the all-divide, and even then Jade still died.

Story-wise, I like Jade (dat trolling and dat sarcasm), Guy (fabulous friendship I like) and Tear (hnnnnnnng). Actually, I like everyone except for Luke. He goes from blunt brat who knows jack shit about the world to insecure dude with an inferiority complex almost overnight. I hate overly-extended moments of insecurity in a main character. Yeah, he can feel like that during a major turning point, but for fuck’s sake, don’t wait until the very end to finally take a level in badass. I liked Luke at the end, but got annoyed at him for the majority of the game. A certain other redhead also pissed me off to no end.

I’m gonna do a replay, for the sidequests that I’ve missed and the extra dungeon. Replaying is always more fun on a handheld, due to portability. I’ll probably attempt it on Very Hard, with 2x exp.


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Tales of the Abyss needs a Moderate difficulty level

I’m doing normal encounters on hard and boss fights on normal because hard mode boss fights are really hard. I only managed Liger Queen on hard and that was because it’s the first boss. Hard mode bosses have a lot of HP and too much defense, not to mention dealing more damage to you. For most of the bosses on hard, I did 1 – 20 damage per hit, out of their 20K+ HP in total. I would be managing fine, until ally AI started dying left and right because they can’t back up/dodge for shit and healers run out of TP. Life bottles are expensive, and money is harder to come by.

The battles usually go like this: Do well at first, then after depleting 5-10k of boss HP, Guy/Jade/Anise (whoever I’m using at the time) dies. I attempt to revive, but they die again. Then either Tear or Natalia dies (I usually use both in one party), and I try to revive but they die again, repeat until I’m out of life bottles, and then either the other healer dies and I die soon after, or I die and I have to watch the healer heal herself while dealing 1 damage to the boss for a few minutes.

After switching to normal for bosses, they suddenly become piss easy and I can pretty much button mash all the way through and never use a life bottle. Talk about switching extremes. A moderate mode would have been really good, since normal is really easy so far. Might as well call the difficulties Easy and Hard instead of Normal and Hard.

I have no idea what titles do in this game since I don’t see any skills or stats associated with them, but maybe I’m just stupid and blind. And despite my complaints (because I can’t help but compare the battle system to Graces), I’m actually enjoying the game. At least my healers no longer run out of TP during normal battles. I’m liking action RPGs more and more with each one I play…

(On a side note, I’m also 30 hours into Grandia. I’m playing it when my 3DS runs out of batteries, and it hasn’t hooked me so far. It’s like the slowness of Trails in the Sky FC, minus the interesting character interactions, awesome dialogue, detailed world and NPCs, and the plot that eventually picks up and becomes interesting. In other words, not very good. I can’t help but think that if it received a localization close to the quality of XSeed it’d actually be interesting. Unfortunately the dialogue is really boring.)

Oh yeah, and I got 2 streetpasses on my 3DS in America–I mean, Strahta in the not-desert. Neat.


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I’m off to the USA + Tales of the Abyss

I’ll be away from my dear PS3 for 4 days since I’m going on a family road trip to the states to look at famous universities or something. I don’t really care about the universities since we’re gonna be visiting the ones that I’ll never be able to get into, so it’ll just  be me, my 3Ds, and my PSP for 4 days of campus-visiting and shopping (and by that I mean waiting on a bench while other females in the party go shopping).

I bought Tales of the Abyss to keep me occupied for the trip, since it’s the closest thing to Tales of Graces I can get on a handheld. It’s gonna take a while to get used to Abyss and the TP system, since TP runs out so damn fast. I also tried to sidestep in Abyss and stood  there like an idiot, wondering why I took damage lol. I prefer the CC system since CC recharges over time. Free run is fabulous though. I was having trouble with the first boss on hard, dealing 16 damage per hit to its 15k HP, but then I used free run and approached it like an Ys game. Despite not playing like Graces, Abyss is a solid game so far.

Also, Tear is hot.

I’m on my second playthrough in Graces, trying to get the “Defeat X Boss in under a minute” trophies and learning how to play characters other than Asbel. I love this game, I wonder if there are any other Tales games that use CC instead of TP?

I’m not particularly excited to go to the States at this point, since I can’t think of any games that I really want right now. My next purchase will probably be Atelier Meruru, unless some kind of impulse kicks in or I decide to get Xenoblade Chronicles.


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Tales of Graces f == AWESOME

I just beat the main arc, starting up on future arc, and damn, this is the best console RPG I’ve played in…quite a while. I don’t even remember the last time I enjoyed a console RPG this much, unless I think back all the way to Persona 4. Then again, I don’t even play console games that much and that’s why I have a backlog of PS2 games that I’ve yet to beat. My only other experience with a Tales game other than watching Legendia on Youtube (I have no hope of acquiring previous-gen Tales games, since they’re mostly rare and expensive) and the fan translation of Tales of Innocence which I never beat because my DS has unresponsive shoulder buttons and I was waaay crappier at video games back then than I am now. If you gave me an Ys game back then, I probably would’ve ragequit at the first boss. Even Ys Seven. Either way, screw the past because Tales of Graces is amazing. Go play it.

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