カレーまみれ勇者の冒険 Curry Chronicles

porn game and jarpig reviews


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Review: Gurumin – A Monstrous Adventure

Immediately after I gush over an eroge, I type up a review about a kid’s action game. I am adept at keeping things consistent on this blog, clearly.

Gurumin is a standalone action/adventure game by Falcom, the creators of Ys and Legend of Heroes. It was originally released for the PC, and later got ported to the PSP. The player takes control of a young girl named Parin, who just moved in to a mining town to live with her grandpa while her parents go off exploring ruins. Said town is small and has no other kids, so Parin can’t even make friends. That is, until she encounters monsters that only children can see, and is brought to the monster world through an opening behind a wall. She manages to pull out and gain ownership of a legendary drill, and is tasked with saving the monsters from the phantoms who invade their town.

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An Update Post

Preparing for university sucks, and I can’t wait for March when most of this shit is going to be over. Damn portfolio preparations. I could also do with a little less pride and bear with shittier school marks considering my first choice is a college with a average grade requirement of 65%, but parents want me to go into some program that will actually get me a job (like engineering!) and if I don’t apply for university, they are probably going to flip their shit and make what little left of my childhood into complete hell. I mean that figuratively, not Disagea’s Netherworld. Either way, I have all my painful courses this semester (full of projects and evaluations where I actually have to do things other than calculate on a piece of paper), and how I miss the time when I could just play games.

School is terrible, university/college will probably be much worse, and employment…well, I’ve gotta stop assuming that I’ll actually land myself a job once I get out of post-secondary education. Not with my non-existent people skills and motivation. Welp, since I’ve been angsting like hell over school and stuff, I haven’t been finishing many things.

Let’s see, games I recently played:

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Chinese PC games have terrible DRM

Today, I am here to make a (not) special little post about why you should never buy legit games from China, and you should instead pirate the hell away if you ever find yourself interested in a Chinese game. In fact, the only time when you should buy a game from China is when you are interested more in the limited edition goodies than the game, because those are actually worth your money. (Note: I am generally in support of buying my games if possible, so I’m clearly making an exception here.)

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Zero Escape: Virtue’s Last Reward Review

Two years ago when I played the prequel, 999, I was thoroughly impressed by the true ending. Virtue’s Last Reward jumped from being merely impressive to utterly mind-blowing. Needless to say, VLR blows its prequel out of the water and sets up for something much larger than I originally imagined. I have actually lost sleep over this game, which is not something I can say about most games, even for some of my absolute favorites (by “losing sleep,” I mean I slept for 3 hours and in those 3 hours I dreamt about myself playing the game).

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Warriors of the Lost Empire is as boring as the name sounds

I’ve played this game for around 3 hours, and I think it’s time to call it quits. My $6 could have been better spent, and I would never pay double-digit price for this game. Hack-and-slash fans probably have a higher tolerance when it comes to bad games in that genre just like how I can stick with bad turn-based RPGs for hours, so if you really like these sort of games you might last longer than me. I usually try to find some merit in a game despite shortcomings, but Warriors of the Lost Empire was just layers of boredom. I have no intention of going back and finishing it, because I don’t even have that “it might turn out to be awesome the further I play!” optimism for this game.

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…And a vacation isn’t complete without games, right?

 

I may have the social decency to pretend to be a polite teenager in front of random relatives instead of being glued to my handheld device like how I normally am, but dammit I need games for the airplane ride because how on Earth do I not play games during such a time where the games are begging to be played and my thumbs have to move? Also, because Chinese internet is slow and an ass to foreign sites, I’ll need my games to substitute for the net.

…And look, I’m bringing 6 games for my 2-week stay just to satisfy my terrible attention span! Although with most vacations, I end up bringing a bunch of games and only touching 1 or 2 because I’m hooked to them and a lot less ADD than I imagine myself to be. I’ve got my Ao no Kiseki, but in the case I need a break from that, I brought along Blazing Souls (SRPG I was playing before Ao arrived), Star Ocean (ARPG, in case I’m twitching for action) and Warriors of the Lost Empire (bought for $6 entirely on a whim, saw “hack and slash” on the back and thought this might just be short enough for my airplane trips). Also I’m flying from Canada to China and I highly doubt my PSP is going to last a double-digit amount of hours, so I brought along my DSLite. I’ve got Devil Survivor 2 in case my SRPG needs come up, and Glory of Heracles for a generic, easy turn-based game that I will play when watching airplane movies because I need to twiddle my thumbs.

As you’ve probably guessed, having nothing to do on an airplane trip is my nightmare. There was this one time 3 years ago where I was flying home from China, and my PSP ran out of batteries and so did my DS because I forgot to charge it. Even my iPod died on me, and the airplane movies either weren’t interesting, or I had watched on the trip to China. It was a terrible experience. Trying to sit still without some kind of distraction was a disaster, and I ended up eating 5 cups of instant noodles back-to-back because I was bored.


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Today I played the Catherine demo

The demo includes the first 2 stages and ends after the first day. Only easy mode is available, but I ain’t complaining because I died. Multiple times. ON THE FIRST TWO STAGES OF EASY MODE. FFUUUUUUUU– Ok fine, the first death was me falling off while trying to get used to the controls on the first stage. The other deaths all resulted in the second stage. I got the hang of pushing blocks now, but not sure if want since I’m poor and already have Disgaea 4 and Persona 2 pre-ordered (not to mention that I will likely order Zero no Kiseki Chinese PC version). Not gonna day 1 for sure, since the release date’s too close and I’m hoping that my rich unpaid slave gets it so I don’t have to.


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SEXY NEW PS3!!!!!!

FFFFFFFF I GOT IT!!!! I FINALLY GOT IT!!!! AFTER STARVING MYSELF FOR MONTHS AND HOLDING BACK MY URGE TO INCREASE MY BACKLOG, I FINALLY BOUGHT IT!!!!!!


It comes with Uncharted: Drake’s Fortune. Something to play while waiting for Disgaea 4 (why you come out on the FIRST DAY OF SCHOOL? NIS YOU TROLL)


Out of the box


BEAUTIFUL CARDBOARD IS BEAUTIFUL

Now I better decrease the size of my PS2 backlog…I blame TitS for draggin me away from the consoles!


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Yeah! Catherine US release!

http://www.siliconera.com/2011/03/01/catherine-officially-confirmed-for-summer-2011/

Both this and Disgaea 4 are summer releases. I better save up fast and not give in to the temptation of the 3DS and Anime North. Not to mention Dragon Quest VI, and various other games that will receive release dates soon. I can do it! Survive on Pokemon Black until summer break!

crycrycry


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Ghost Trick: Phantom Detective Review

I completed one of the funnest non-ATLUS/NIS/Pokemon games I’ve ever played. My interest was held for 100% of the game, and I just couldn’t stop playing. I would have gotten it on or near release, but I was poor back in January and I finally got the chance to buy it on Sunday after hesitating for over a month. Now that I’ve completed the game, I want to band my head against the wall for not buying it sooner. How could I hesitate when it’s by the genius behind the Ace Attorney series? I had hope for that man ever since I first laid hands on Apollo Justice (bad case of breaking sequence on my part). Well, regrets aside, I will try my best to calm down after playing through a storyline truly satisfying for all its entirety.

The main character is already dead by the time you can control him. You play as a man who just died, Sissel, who discoveres his magical ghost powers that allow him to travel by possessing the cores of various objects and manipulating them. Immediate, you have to try and save a red-haired girl who is getting cornered by a hitman. So Sissel possesses various objects to distract the hitman, but he kills her anyways. Then it gets revealed that he has the power to rewind time to 4 minutes before the corpse he possesses’ death and try to prevent it, but that only works on someone killed within the last 24 hours. Our hero also has amnesia, and spirits disappear by dawn so he has only this night to figure out who he was and solve a giant mystery.

Gameplay:
The gameplay consists of possessing and manipulating objects to either reach a place or avert someone’s death. So there’s the normal world, where you can watch people’s actions and manipulate (perform tricks with) the object you’re currently possesing. When you press R (or tap the Ghost button) the screen will swithc to the ghost world where time is paused and you can possess nearby items. The items will have the “trick” it can perform listed and some items can’t do anything. Ultimately, you’ll have to find a way to use the objects to avert the deaths of other characters. The puzzles (I guess that’s the most appropriate term?) are actually quite fun and goes with the story well. They gameplay was fun enough for me to not say “fuck it, get on with the plot!!” even though it’s a story-centered game. If you fail to avert a character’s fate, you have to try again. There aren’t any game overs since you can rewind time to 4 minutes before a corpse’s death as many times as you want.

Most of the puzzles were easy enough to figure out in a few tries, but Chapter 14 really got me as That One Level. Overall, I’d say the gameplay is strong enough to compliment the story. They know how to balance story and gameplay in an adventure game, as expected of the people behind Ace Attorney.

Story:
I don’t think I have to tell you that the story is great, since I’ve probably said it before. There’s a really Ace Attorney-like vibe from Ghost Trick, despite the fact that investigation happens in cutscenes most of the time and you’re more involved in saving people rather than looking for evidence. The mystery unfolds at a good pace, and the ending was extremely satisfying. If you liked the Ace Attorney series, this game is a no-brainer…Actually, the chances are, if you like the Ace Attorney series you probably already played/bought this game.

The story also has lots of hilarious lines, so that was a big plus for me. It manages to remain light-hearted, even during serious and important moments. Then there’s also some very heartwarming scenes that we all love…And several hilarious deaths (and ways that you can fail to save them…).

Characters:
One of the strongest points of the game is that it pays a large amount of attention to each character. You can feel the love that was put into each character, instead of just having all the focus on the main character. The creators clearly had fun making them. Even the little doggy (Missile!) that seemed annoying at the beginning ended up being extremely awesome. Sissel was, of course, a fitting main character. The large cast is colorful, and gives off a feel not unlike those from the Ace Attorney series.

Music:
Fitting, with many catchy tunes. The music also feels like AA too. Especially the investigation BGMs.

Graphics:
Damn, where to begin? First of all, the character sprites/models. I can’t really tell how they are made, but they seem to be cell-shaded 3D models. What amazed me was that the whole game was practically animated, right down to some very delicate and intricate movements. Climbing up ladders, typing, painting, walking, running, everything is so damn smooth and feels realistic. They put so much effort into the animations I can’t help but be extremely impressed. There are just so many unique animations, and they managed to make it all seem realistic and smooth.

The art style of the sprites is pretty nice too. It’s a combination of Anime and western cartoon style, with eye styles from the former and colors and exaggerated parts from the latter. Moe lolis exist.

Overall:
Pretty fun gameplay, great story, lively characters, natural animations and fitting music. How can I not recommend this game (except to people who don’t like reading text/following a story)? The only complaint I have is the length, but a short game is better than a long one with loads of filler. I enjoyed it too much and it ended too fast. I kept on wanting to play more. Sequel please? I know the creators are fully capable of making non-crap sequels/spinoffs. Oh yeah, and try not to get spoiled.

Recommended for: People who liked Ace Attorney, people who like adventure games, people who like mysteries, people who like good stories in their games in general, etc.